In 2014, I made up Canada’s first full-time, year-long compositing program after seeing over 90% of my VFX students get hired for comp.

I made up the Four Pillars of Compositing, roto, paint, key, and integration to create 2D generalists who masquerade as compositors. A lot of them knew prep work inside out and became incredibly good at it. And that translated directly into their comp work.

I made up the Six Realities of Compositing (there’s a secret seventh) to explain how we see, imagine, photograph, interpret, expect, and approximate everything in a shot.

I made up Canada’s first full-time remote compositing program in 2023 to cut the fat and make high-level training more accessible.

And now, in 2025, I made up 𝗠𝗔𝗫.

𝗠𝗮𝗰𝗵𝗶𝗻𝗲 𝗔𝘀𝘀𝗶𝘀𝘁𝗲𝗱 𝗩𝗙𝗫.

AI isn’t coming. 𝗜𝘁’𝘀 𝗮𝗹𝗿𝗲𝗮𝗱𝘆 𝗰𝗵𝗮𝗻𝗴𝗶𝗻𝗴 𝘁𝗵𝗲 𝘄𝗮𝘆 𝘄𝗲 𝘄𝗼𝗿𝗸. MAX is how we train for it.

We’re using AI to eliminate 𝘁𝗵𝗲 𝘀𝗹𝗼𝘄𝗲𝘀𝘁, 𝗺𝗼𝘀𝘁 𝘁𝗲𝗱𝗶𝗼𝘂𝘀 𝗽𝗮𝗿𝘁𝘀 𝗼𝗳 𝗰𝗼𝗺𝗽𝗼𝘀𝗶𝘁𝗶𝗻𝗴, the tasks that eat up hours without adding anything to the final image.

We want to iterate faster 𝗻𝗼𝘁 𝗷𝘂𝘀𝘁 𝘁𝗼 𝘀𝗮𝘃𝗲 𝘁𝗶𝗺𝗲, 𝗯𝘂𝘁 𝘁𝗼 𝗽𝘂𝘀𝗵 𝘀𝗵𝗼𝘁𝘀 𝗳𝘂𝗿𝘁𝗵𝗲𝗿. To refine, experiment, and improve without the traditional bottlenecks.

𝗪𝗲’𝗿𝗲 𝗲𝘃𝗼𝗹𝘃𝗶𝗻𝗴 𝘁𝗵𝗲 𝘄𝗮𝘆 𝗼𝘂𝗿 𝘀𝘁𝘂𝗱𝗲𝗻𝘁𝘀 𝘄𝗼𝗿𝗸.

This is where VFX education is heading.

And once again, 𝘄𝗲 𝗺𝗮𝗱𝗲 𝗶𝘁 𝘂𝗽.