Gonzalo’𝘀 𝗙𝗼𝘂𝗿𝘁𝗵 𝗦𝗰𝗵𝗼𝗼𝗹 𝗪𝗮𝘀 𝘁𝗵𝗲 𝗙𝗶𝗿𝘀𝘁 𝘁𝗼 𝗔𝘀𝗸 “𝗪𝗵𝘆”
Gonzalo’s journey here wasn’t rushed.
He studied at a university.
Then an animation school.
Then a compositing program.
Each one helped shape his eye, his instincts, his drive to create.
But Alpha Chromatica brought something new to the table.
From the first week, the focus shifted not just on what to do as a compositor, but why any of it matters. Why the tools exist. Why certain decisions serve the story better than others. Why speed without understanding can be a liability.
Instead of diving straight into node trees, the class slowed down.
Ganz walked them through Foundry Nuke’s interface, button by button, tab by tab.Not as busywork, but as a foundation.
That’s where things changed for Gonzalo.
He started noticing tools that shaved hours off revisions like Flipbook previews.
He stopped thinking in layers and started thinking in logic.
When replacing a logo, he didn’t just patch it in, he asked what it meant, how it should feel, and why it belonged there.
Each school gave him a piece of the puzzle.
But here, the pieces started speaking to each other.
And that’s what made the difference.

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